BPS High School Course Catalog 24-25 - Flipbook - Page 31
71013 Web Design B using HTML, CSS, & Bootstrap (Seaholm)
Building upon the solid foundation laid in Web Design A, this course empowers students to create web
experiences that are not only advanced, but also innovative and captivating. We’ll kickstart the course
with a quick review of HTML and CSS skills acquired in Web Design A. From there, we’ll seamlessly
transition into Bootstrap, a dynamic front-end framework originally crafted by designers and
developers at Twitter. Today, it stands as one of the most widely used frameworks for building web
pages worldwide. Harnessing the power of Bootstrap, students will craft fully functional, visually
stunning websites, show-casing their proficiency in modern web design. By the conclusion of Web
Design B, students will have honed their ability to design high-level web pages with finesse and
creativity. They’ll possess a comprehensive understanding of Bootstrap and its applications, enabling
them to construct websites that not only function flawlessly, but also exude a professional aesthetic.
This course serves as an instrumental step forward for those seeking to master the art of web design,
equipping them with the tools and knowledge to create cutting-edge web experiences that leave a
lasting impression. College credit avail-able; see teacher for details. Industry Credential Offered: IT
Specialist in HTML & CSS
Prerequisites: Web Design A
Grades Taught: 9, 10, 11, 12
Credit: .5
71023 Game Design in Unity – (Seaholm)
Dive into the exciting world of game design with our comprehensive Game Design in Unity course.
Students will learn the fundamental principles of game design through hands-on experience with
Unity’s powerful game engine. By the course’s end, students will have acquired a solid grasp of the
design planning process, gained insights into potential careers in the industry, and mastered the
navigation of the Unity environment, enabling them to independently craft their own immersive 3D
games. Throughout the course, students will deepen their understanding of the design planning
process, incorporating advanced techniques such as adding special effects, manipulating cameras,
and imple-menting character animations. These skills are pivotal in creating captivating and dynamic
3D gaming experiences that will captivate players and leave a lasting impression.
Upon completion, students will not only possess the technical know-how to develop 3D games in Unity
but will also have a comprehensive understanding of the broader game design industry. This course
serves as a launchpad for budding game designers, providing them with the essential skills and
knowledge to bring their creative visions to life in the dynamic realm of game development. Industry
Credential Offered: IT Specialist in Unity
Prerequisites: Programming A and/or Programming B is recommended.
Grades Taught: 9, 10, 11, 12
Credit: .5
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